{ "gameplay": { "gameplay": "GAMEPLAY", "header": "Investigate to Discover the Truth", "gameplayText": "As a detective, Yagami is often beset by the thugs and lowlifes of the city, but you'll need more than his brawling skills to get to the bottom of the case. You'll need to interrogate, discover and present evidence, tail and chase suspects, don disguises, pick locks, and take pictures to unravel the mystery.", "search": "Search for Clues", "snap": "Snap Perfect Shots", "catch": "Catch the Target", "uncover": "Uncover the Truth", "evidence": "Find Evidence", "utilize": "Utilize Deception", "kick": "Kick Faces", "dragonEngine": "
Created in Ryu Ga Gotoku Studio's Dragon Engine, Kamurocho has never looked so appealing. Utilizing deeper color tones, shading, and an attention to even the smallest details, JUDGMENT comes to life like no title before it.
" }, "themesong": { "themesong": "THEME SONG", "themeText": "Lyrics: Yohei Kawakami
Composer: Yohei Kawakami
Arrangement: [ALEXANDROS], Alex Aldi and Albert Di Fiore
Lyrics: Yohei Kawakami
Composer: Yohei Kawakami
Arrangement: [ALEXANDROS], Alex Aldi and Albert Di Fiore
Continuing in the tradition of the Yakuza series, Ryu Ga Gotoku Studio and its director, Toshihiro Nagoshi, set out to create JUDGMENT under the same philosophy of creating games for mature audiences. The result is the work of over three years in crafting its central story and an evolution of gameplay mechanics tested, scrutinized, and refined. The entire team is confident that JUDGMENT is some of their best work to date.
Set in Kamurocho, the city made famous by the Yakuza series, Takayuki Yagami and an entirely new cast set out to right the wrongs of the past and bring a serial murderer to justice.